Conference Information
HCII 2016: International Conference on Human-Computer Interaction
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Submission Date:
2015-11-06 Extended
Notification Date:
2015-12-04
Conference Date:
2016-07-17
Location:
Toronto, Canada
Years:
18
QUALIS: b2   Viewed: 33040   Tracked: 6   Attend: 2

Call For Papers
HCI International 2016, jointly with the affiliated Conferences, held under one management and one registration, will take place at The Westin Harbour Castle Hotel in Toronto, Canada, under the auspices of 15 distinguished international boards.

HCII2016 invite you to participate and contribute to the international forum for the dissemination and exchange of up-to-date scientific information on theoretical, generic and applied areas of HCI, through the following modes of communication: Plenary / Keynote Presentation, Parallel Sessions, Poster Sessions, Tutorials and Exhibition.

The Conference will start with three days of Tutorials (17-19 July). Parallel Sessions, Poster Sessions and the Exhibition will be held during the last three days (20-22 July) of the Conference.

Human-Computer Interaction Thematic Area

Indicative topics/keywords of the broad spectrum of issues to be addressed:

Business
Artifact lifecycle management
Consumer and user
Marketing and HCI
Concept
Maturity Models in HCI
Semiotics and HCI
Culture
Cultural Difference in User interface
Internationalization and Localization
Design
Analysis and design methods
Design thinking
Guidelines and heuristics for design
Human Centered Design and User Centered Design
Information design
Integration of HCI and Agile Methods
Education
e-Learning and Distant Learning
HCI and children
Emotion and Kansei
Kansei Engineering
Experimental Aesthetics
Emotions in HCI
Hedonic Attributes
Entertainment
Game Design
Gamification Interface
Entertainment Systems
General
Ecological interfaces
HCI methods and theories
Psychology and Cognition
Affordance and Signifier
Psychological application for user interface
Service
Service design
Service engineering
Society
Citizen Involvement
e-Government
HCI for Food Product Innovation
Social Networks Cooperation
Technology
Adaptive and personalized interfaces
Augmented Reality and Environments
Cloud computing
Context-dependent system
CUI, SUI ad GUI
Deep Learning Application
Gesture and eye–gaze based interaction
Graphical user interface
Haptic user interface
Information visualization
Intelligent and agent systems
Interaction design
Interaction in Virtual and Augmented Reality environments
Interaction through wireless communication networks
Interfaces for distributed environments
Interfaces for Large Displays
IoT (Internet of Things)
Large System User Interface
Mobile HCI
Multimedia design
Multimodal interface
Natural user interfaces (NUI)
Non–verbal interfaces
Real life environments
Singularity and Its Influence
Smart home
Tangible and virtual user interfaces
Tools for HCI
UX and Usability
Attractiveness
Ethnography and field work
Evaluation methods and techniques
Evaluation/Comparison of Usability and UX methods
Human Factors engineering approach
ISO and other International Standards
Novices and experts
Qualitative and quantitative measurement and evaluation
Standards in Usability, Accessibility & UX
User experience


Human Interface and the Management of Information Thematic Area

Indicative topics/keywords of the broad spectrum of issues to be addressed:

Art with new technology
Business integration
Collaborative work
Community computing
Data visualization and big data management
Decision support systems
E–commerce
E-learning and e-education
Electronic publishing
Evaluating information
Green design
Haptic and Tactile interaction
Health Promotion
e-Health and its application
Humanization of work
Human-centered organization
Information presentation
Information accessibility
Intellectual property
Intelligent systems
Interaction design
Knowledge management
Learning communities
Legal Issues in IT and IS
Medical information system and its application
Mobile networking
Multimodal interaction
New traffic control system and its management of information
Organizational design and Management
Participatory design
Push technologies
Quality of life and lifestyle
Safety, security and reliability
Service applications
Service design
Service management
Sustainable design
Last updated by Dou Sun in 2015-10-24
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